AI Insights · Timothy · October 2023
Top 5 Sandbox-like Games Performance on Android in the Middle East for Q3 2023
In Q3 2023, the top sandbox-like games on Android in the Middle East showed varied performance in weekly downloads, revenue, and active users, according to Sensor Tower data.
In Q3 2023, the top sandbox-like games on Android in the Middle East showcased diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of these games, as per Sensor Tower data.
Roblox by Roblox Corporation had a notable performance throughout the quarter. Weekly revenue saw fluctuations, peaking at around $235K in the week of August 21 and maintaining a steady range between $190K and $230K for most of the period. Weekly downloads experienced a downward trend, starting from approximately 92K in early July to around 60K by the end of September. Active users showed a slight decline, from roughly 2.2M in late June to around 2.1M by the end of the quarter.
Craftsman: Building Craft from StarGame12 had no reported revenue but exhibited interesting trends in downloads and active users. Downloads peaked at approximately 51K in late July, then decreased to about 23K by the end of September. The number of active users saw a similar trend, increasing to around 367K in late July and then declining to about 314K by the end of the quarter.
Block Craft 3D: Building Game by Wildlife Studios showed modest revenue figures, with weekly revenue reaching around $433 in late July. Downloads fluctuated, peaking at roughly 39K in late July and ending the quarter at about 28K. Active users saw a slight decrease from around 261K in late June to about 243K by the end of September.
Block Crazy Robo World from Craft Trending Studio also reported no revenue but had notable download and active user metrics. Weekly downloads peaked at approximately 39K in late July before dropping to around 30K by the end of September. Active users increased from about 167K in late June to roughly 193K by the end of the quarter.
Minecraft Trial by Mojang reported no revenue but had significant trends in downloads and active users. Weekly downloads peaked at approximately 29K in mid-July and decreased to about 15K by the end of September. Active users showed a slight decline, starting from around 234K in late June and ending at about 218K by the end of the quarter.
For more insights on app performance and trends, visit Sensor Tower.